Showing posts with label PSN. Show all posts
Showing posts with label PSN. Show all posts

Friday, 16 March 2012

Journey - Review



The characters don't speak, there is no narration, the story is told almost entirely through pictures and tapestrys, there is no violence to speak of and there is no online PVP experience. With so many staples of the current crop of blockbuster games missing, you would be forgiven for asking what all the fuss is about. Surely this is just a cheap downloadable game that couldn't afford voice actors?

Journey is the latest in the Sony exclusive trilogy of downloadable games from "That Game Company", and while it would probably be a good idea to take some time to think over my time with Journey, i won't be. The reason for this is simple, I absolutely loved the experience.

In the same way that Ico and Shadow of the Colossus told amazing stories without words, so too does Journey. The game has a simple premise, get to the top of the mountain and enjoy the trip on the way.

With gorgeous graphics, fantastic gameplay and a superb, haunting soundtrack, you'll find it difficult not to.

Much has been made of the interaction between players in Journey, there are no loading times, little to no lag on the evidence of my play through, and the game is designed in such a way that, even with two random players inhabiting the same environment, there's no competition. This is a game that rewards co-operation and creates an environment in which it is nurtured and encouraged, which is just as well since pairings are completely random.

Your traveller can fly and he can sing, although the sound of your voice is more flute like than human in sound). These two abilities are represented on your controller by the X and O buttons respectively, and despite these being the only two actions available to you during your time in the desert, the gameplay is both deep and rewarding.

Singing while your partner is in range of your voice (a visible white sound wave that radiates from your position) will re-charge his ability to fly, which is elegantly represented by a tapestry that hangs from the back of every travellers robes. When charged the tapestry, and later the robe of your character, will glow with an ornate white light pattern.

The power to fly can likewise be restored in an array of other ways, including coming into contact with swirling pieces of cloth, Manta Rays and Jelly Fish that share the same light pattern as your robes.

One tiny problem that i had with the online co-op of Journey was that it doesn't list the user names of players you meet along the way in the "players met" section of the XMB. They do at least show you a list of all the players you interacted with at the end of the game, So if you liked the experience of playing with a sensible adult instead of a screaming 12 year old you may want to write those names down...

From a graphical point of view this is a game that needs to be experienced first hand, no amount of waxing lyrical will quite cover how stunning it really is. The desert stages of the game are some of the best looking that I've seen in a video game, you can almost feel the heat on the back of your neck as the traveller traipses up one side of a dune and then expertly slides down the other.

The animation of the Traveller is also excellent. There are fluid transitions between walking and flying, as well as several different types of walking animation depending on surface and angle of incline. It really is hard to believe that this is a £10 downloadable title. When compared to some full retail releases it comes away looking like the more polished product

One of the most influential aspects of this game is the Music. The Macedonia Radio Symphonic Orchestra were responsible for the hauntingly powerful soundtrack to Journey, and with such affecting music as this you have to ask why more games developers don't go the orchestral route when scoring their work.



I've said in many a review, that good music can improve a game ten fold, while bad music can rip you right out of the experience. The beauty of Journey's soundtrack is that it syncs perfectly with the singing mechanic of the gameplay, the notes you sing often changing to better complement the music in the background.

The overall feeling i took away from playing Journey was that this is a phenomenal game. The story is emotionally affecting thanks to brilliant use of music and a narrative that relies on actions rather than words, the gameplay is deep and varied despite the two button control scheme and the level of polish is staggering for a game that retails for so little.

This game marks the end of the contract between Sony and "That Game Company", a relationship that saw  Flow, Flower and now Journey released exclusively on the PS3 platform. If i was Kazuo Hirai i would tie them down to a nice long deal, because on the strength of this release, they're the best studio in the business right now.

Thursday, 9 June 2011

E3 delivers

So that's very nearly it for another E3, there's been some terrible new names for consoles on the horizon, a slew of great games demo's and even an apology from a certain Japanese electronics firm. With all that went on in LA this year it's difficult to know where to start or who came out on top. here's a run-down of each of the big three's conferences, there are links in the titles to each press conference.



Microsoft Press Conference - E3 2011


Call of Duty - Modern Warfare 3
Tomb Raider
EA Sports announce Kinect support
Mass Effect Kinect support Demo
Ghost Recon - Future Soldier Kinect support Demo
New Xbox Experience with integrated Kinect support
UFC partnership announced
Gears of War 3 Demo
Ryse Trailer
Halo Anniversary Trailer
Forza 4 Trailer
Fable Journey Trailer and Demo
Disneyland Adventures (plus annoying child actors)
Star Wars Kinect Trailer
Sesame Street Once Upon a Monster Demo
Kinect Tech Demo (including full body scan and creepy Avatar creation)
Kinect Fun Labs
Kinect Sports Season 2 Trailer
Minecraft coming to Xbox
Dance Central 2 Demo
Halo 4



Sony Press Conference - E3 2011


Apology for PSN debacle
Uncharted 3 Demo
Resistance 3 Demo
Resistance 3 Sharpshooter bundle priced at $150 due on Sept 6
God of War Origins 3D announced
Team ICO Remastered 3D collection announced
Playstation branded 24" 3D display bundle announced at $499
Playstation 3D glasses announced at $69.99 each
NBA 2K12 Move support Demo
Medieval Moves Demo
inFAMOUS 2 Trailer
Starhawk Demo
PS Move update announced for LBP in Sept
New Sly Cooper Trailer
Dust 514 Trailer
Bioshock Infinite Trailer
Move support announced for Bioshock Infinite
Bioshock to be bundled with Infinite
Exclusive mode available for Saints Row III
Star Trek Trailer
SSX - exclusive Mount Fuji track
NFS The Run - 7 exclusive Supercars
Battlefield 3 will include Battlefield 1943
Playstation Suite presentation
NGP officially named PlayStation Vita
Partnership with AT&T announced
Vita features discussed
Uncharted: Golden Abyss Demo
Ruin Vita to PS3 save share Demo
ModNation Racers Vita Demo
LBP Vita Trailer
SF x Tekken Vita Demo and Trailer
Cole from inFAMOUS will be in the Vita version of SF x Tekken
Vita Show reel
Vita priced at $249.99/$299.99



Nintendo Press Conference - E3 2011


Celebration of Zelda 25th anniversary
Legend of Zelda: Links Awakening available to download now on 3DS store
Legend of Zelda: Ocarina of Time 3D available from 11th June
Legend of Zelda: Four Swords free to download on DSi from September
Legend of Zelda: Skyward Sword released this Holiday Season
Gold Wii Remote available on game release
Ocarina OST CD is a free gift with Club Nintendo registration
Mario Kart 3DS Trailer
Starfox 3DS Trailer
Super Mario 3DS Trailer
Kid Icarus 3DS Trailer
Luigi's Mansion 2 3DS Trailer
3DS Show reel
Virtual Console 3DS announced
Pokedex 3D announced as free downloadable game for 3DS
New Console is Officially named Wii U
Wii U Controller revealed
"Wii U in action" presentation video
Smash Brothers in development for Wii U and 3DS
Tech Demo of Wii U's graphical power
Lego City Stories Announced for Wii U and 3DS
Showreel of games coming to Wii U
EA pledges support to ne Wii U System



That's what the three major players in the Video Games industry had to offer this year, and it's left me surprised on two fronts. First I would never have believed that Kinect would appeal to me in any way shape or form, but honestly this voice recognition stuff they implemented in Mass Effect 3 has me interested. One game isn't enough to make me part with the best part of £100 but it's a promising start. Perhaps when Kinect Fun Lab has had some time to work it's magic I'll re-evaluate my position on that.

My second surprise was with the name of Nintendo's new home console. I was honestly convinced they would leave Wii behind them since it has such name recognition as the console that catered for the casual market. With the Wii name attatched to it I think the console may struggle to find the hardcore market it craves, unless they release some heavy hitting software at launch it'll be seen as another casual games machine. Having said that, the controller tech looks very interesting, especially when used as an extension for golf games etc as seen in the Nintendo press conference. I'll be interested to get my hands on it to see what it feels like to hold. It might just be me but it looks a little cumbersome.

Sony, while packing their conference with lots of great games have been slightly hamstrung this year by the fact that most of the software they rolled out was already known about and had been see already. The main appeal this year was the unveiling of the PSVita and seeing games running on the system in real time, it's impressive tech and very reasonably priced given the amount of kit that's been crammed into that tiny hand held machine. Overall the conference was a strong showing, but it failed to surprise or particularly excite me.

Microsoft really pushed Kinect hard this year, and if they can find more inventive ways of making it a worthwhile augmentation to the gaming experience then they may have hit the right balance between the hardcore and casual market. Minecraft is an excellent pick up for the company while Halo 4 is easy money for them. Once again being first to hold their conference has paid dividends with the premier looks at multi platform games like MW3, Tomb Raider and Mass Effect. 360 may not have many exclusive titles this year, but looking at the ones they do have makes you excited. As if Forza 4 didn't look great already I learned today that the Top Gear Test Track is going to feature in the upcoming Turn 10 racer. Gears of War 3 was impressive and as mentioned before there's the console debut of Minecraft too. I just wish they could have found some child actors that didn't make me want to punch my face in, or for that matter someone who could operate the Bing feature of Xbox dashboard without looking like she'd just performed some kind of miracle that no-one else was capable of. I hate that self satisfied look on peoples faces when they've done something that anyone could have. but i digress...

Now I'm not the type of person to claim that one company won E3, and i won't be doing so here. It's clear that from the conferences held this week that all three companies have a strong year ahead (despite the share price drop that Nintendo appear to have suffered since their presentation). I honestly couldn't say that one has the edge over the others. Nintendo and Sony both have great new Hardware to come while 360 looks like it will continue to improve it's Kinect peripheral and has built the entire new Xbox experience around the motion sensor while supporting it with several of it's top titles this year. Best of all, this Kinect support hasn't completely gimped the games in question

If E3 has showed us anything it's that 2011 is going to be a great year for games.

Check back on Saturday for my first feature on the games of E3, the Japanese Puzzle Thriller "Catherine"

Wednesday, 18 May 2011

PSN - The Fallout


Twenty four days since hackers found their way into the PSN servers, bringing the network crashing down around them, the Japanese electronics giant has finally restored it's online services to a majority of users. The big question though, is whether Sony's image has suffered to the point that they may never recover (in the games market at least).

It's not the first time that a major console has had it's online features suspended. Microsoft had to take Xbox Live offline for 24 hours in 2008 in preparation for the "New Xbox Experience" and also suffered outages just prior to Christmas 2007. The big difference between these outages and the one recently suffered by the PSN however is, in the case of Microsoft, the problem was quickly remedied and didn't come off the back of a bunch of hackers getting hold of users personal information.

The damage to Sony and the Playstation's reputation should not be underestimated. Although the PSN is free for all to use, those who use it expect their details to be secure. If you can't put your trust in a consoles security how can you bring yourself to own it? Worse still is that people's credit card information may have been compromised and while all this news came out, Sony appeared to be dilly dallying over what to do.

The Welcome Back program that Sony announced on their blog is commendable. A free month of Playstation Plus will be an interesting experience for those of us who are yet to subscribe to it, While those who have will get two months gratis. A free film weekend is planned at some point, and although you question what they have to lose in terms of revenue when you see the 5 games available to users in the UK, the fact remains that you will get two of these for free.

Infamous
Little Big Planet
Ratchet and Clank Future:Quest for Booty (Super Stardust HD in Germany and United States)
Wipeout HD Fury
Dead Nation.


Whether or not these games appeal to the people that have been so inconvenienced by the PSN outage remains to be seen. Infamous and LBP are likely already owned by a majority of PS3 owners, so that effectively takes the selection down to two of three games. But hey, they're free!

Putting this Welcome Back program to one side for the time being though, This could hardly have come at a worse time for Sony. Nintendo recently announced the existence of a new console under development which appears to be aimed at regaining the hardcore audience they effectively lost when they released the Wii in 2006. Xbox 360 held a free online weekend just as the PSN outages bit, showing that they had a secure and reliable network and giving everyone a free taste of it just at the right time. It's my belief that Microsoft's console has had the premiere online gaming network for some time now due to the level of investment they can afford it. Sony may have sat back to begin with since the PSN was until recently free for all. They can hardly afford to do so now. At this point any perceived complacency from Sony by the gaming community could completely kill off the Playstation brand with the hardcore community.

There's one other question that this raises. Has this all caused so much trouble for Sony that they would consider burying the Playstation name altogether and start anew with their next console? I doubt it somehow. Even with all the negative mainstream news stories circulating about their machine, i think Sony realise they have a brand in the Playstation that will sell purely on name recognition alone.

Given all of the bad publicity Sony has had for the past three weeks it seems unlikely, perhaps even perverse that the number of PS3's sold during the PSN debacle should have increased rather than fallen.
All publicity is good publicity it seems. Maybe the world doesn't care about online gaming, but they should still care about who can get hold of their details...



Thursday, 28 April 2011

The PSN debacle continues...


Mark next Tuesday down in your diaries people, it's the day Sony hopes to restore some of the PSN's functionality according to a new statement from the Playstation Blog. As a registered PSN user myself, I'm anxious to find out what details have been stolen by the hackers. Thankfully, due to my general mistrust of games console software security i never registered a credit card with the service.

On the subject of the PSN debacle, the thought occurred to me today that when you can buy pre paid cards in any store that sells consoles why would you want to register a credit card to your account instead? Is it Convenience? Laziness perhaps? I understand if you live miles from the nearest games outlet, or if you find out about a new downloadable title that you can't wait until Monday to download, but at the same time is it really that big a deal if you can't play a new game immediately?


When i decided to download a title from the PSN recently i was faced with a question. Should I register my card and get it now, or wait until the following evening so that I could buy a £20 PSN card with all the extra security that it brings. Today I'm thankful that I was patient enough to wait, and very sympathetic to those who weren't.


Of course, it's Sony who are ultimately culpable for the data thefts here, and it will be Sony who will foot the bill for any losses incurred by members of the PSN. But it's sensible for all of us to remember that when any of us register a card for a service it's
us that take the risk, at least in the short term. I think Game will be shifting a lot more of those pre paid cards from now on...

Sunday, 24 April 2011

PSN Outages continue

Sony have reportedly suspended the PSN due to a security issue concerning a hacker group known only as Anonymous.

Senior Director of Corporate Communications Patrick Seybold released the following statement regarding the outages:
"An external intrusion on our system has affected our PlayStation Network and Qriocity services. In order to conduct a thorough investigation and to verify the smooth and secure operation of our network services going forward, we turned off PlayStation Network & Qriocity services on the evening of Wednesday, April 20th.

Providing quality entertainment services to our customers and partners is our utmost priority. We are doing all we can to resolve this situation quickly, and we once again thank you for your patience. We will continue to update you promptly as we have additional information to share."


In a second statement Mr Seybold apologised for the continued outages and explained that network rebuilds are being undertaken:
"We sincerely regret that PlayStation Network and Qriocity services have been suspended, and we are working around the clock to bring them both back online. Our efforts to resolve this matter involve re-building our system to further strengthen our network infrastructure. Though this task is time-consuming, we decided it was worth the time necessary to provide the system with additional security. We thank you for your patience to date and ask for a little more while we move towards completion of this project. We will continue to give you updates as they become available."

Bloody Hackers...