I had a lovely surprise waiting for me when I returned home from a hard day of graft today. As I walked through the door my peepers fell upon a gloriously large box emblazoned with the corporate logo of Amazon.co.uk. This could only mean one thing, Catherine had arrived.
Okay, so I admit to being slightly disappointed with the lack of soundtrack. Honestly I have no clue why I thought there would be one, other than perhaps seeing the coasters and making the assumption that they were actually the game disc and therefore the OST too. No matter, as you can see from the video the special edition of Catherine is a nicely packaged piece of kit with a super large T-shirt, Poster, Coasters and Pizza box style container to keep it all in. The box art is superb and as for the game... Well I'll let you know when I have the chance to play it.
In the mean time, you know when I said on last weeks show that I wouldn't be getting a PS Vita any time soon...
Friday, 17 February 2012
Saturday, 11 February 2012
Amazon orders for Catherine hit with 7 day delay
I should be writing this after having been up all night playing my newly acquired copy of Catherine: Stray Sheep Edition, but as you sharp eyed readers will have gathered from the title of this entry i'm not. Instead I'm rather more bright eyed and bushy tailed and writing about the delays which have hit the Japanese puzzle/dating sim game. According to Amazon, as well as a source at Game (if you can call a local branch manager a source) there have been problems at the suppliers end which has delayed delivery of the Game to UK suppliers
Amazon.co.uk yesterday sent out emails apologising for the delay saying "Our supplier has notified us that there is a delay obtaining stock", the aforementioned source at game confirmed this when i enquired about Catherine the same day saying "we haven't got any Catherine stock at all, it's a problem at the suppliers end".
If this is as a result of the biting cold weather that has battered the UK and mainland Europe for the past week then it is, i would venture to say, just about an acceptable delay. However if, as others have theorised, it is because the game is still not localised properly for EU release, then it's absolutely unacceptable that we were told this late that the game was going to be delayed. Certainly, it would make more sense that it's a delay at the manufacturing stage since Amazon claim that their supplier has yet to obtain their stock, but it's strange that this should affect the UK release since the US has had an English language version of the game since July 26th 2011. I hasten to add that it hasn't been confirmed, as yet, what the reason for the delay actually is.
Amazon has already reached out to its customers in a second email, with February 17th now the revised release date.
As soon as any more news regarding these delays surfaces, we'll have it right here. And keep checking back for the first ever Game For A Laugh/KillerKeyboard.com Video Blog where I'll be doing an unboxing of Catherine: Stray Sheep Edition.
EDIT: It would appear that some GAME stores do in fact have copies of Catherine on the shelves, although the one that i've managed to contact directly only had one in stock and no special editions at all. It seems that the supply chain issue primarily affects Amazon.co.uk while other retailers have, at least, a limited supply of the game. This certainly doesn't help anyone who pre ordered it on Amazon though.
Amazon.co.uk yesterday sent out emails apologising for the delay saying "Our supplier has notified us that there is a delay obtaining stock", the aforementioned source at game confirmed this when i enquired about Catherine the same day saying "we haven't got any Catherine stock at all, it's a problem at the suppliers end".
If this is as a result of the biting cold weather that has battered the UK and mainland Europe for the past week then it is, i would venture to say, just about an acceptable delay. However if, as others have theorised, it is because the game is still not localised properly for EU release, then it's absolutely unacceptable that we were told this late that the game was going to be delayed. Certainly, it would make more sense that it's a delay at the manufacturing stage since Amazon claim that their supplier has yet to obtain their stock, but it's strange that this should affect the UK release since the US has had an English language version of the game since July 26th 2011. I hasten to add that it hasn't been confirmed, as yet, what the reason for the delay actually is.
Amazon has already reached out to its customers in a second email, with February 17th now the revised release date.
As soon as any more news regarding these delays surfaces, we'll have it right here. And keep checking back for the first ever Game For A Laugh/KillerKeyboard.com Video Blog where I'll be doing an unboxing of Catherine: Stray Sheep Edition.
EDIT: It would appear that some GAME stores do in fact have copies of Catherine on the shelves, although the one that i've managed to contact directly only had one in stock and no special editions at all. It seems that the supply chain issue primarily affects Amazon.co.uk while other retailers have, at least, a limited supply of the game. This certainly doesn't help anyone who pre ordered it on Amazon though.
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Wednesday, 8 February 2012
Why games can't vanish from the high street
On episode 24 of the Killer Keyboard podcast Nick and i talked about the financial difficulties that GAME currently find themselves in. The reports, which detail plans to close as many as 60 shop fronts by 2013, make for depressing reading for employees and gamers alike.
Since May of 2007, when Gamestation was purchased by GAME for approximately £74 million, there has been no other dedicated games retailer in the UK, nowhere else where you can get the same dedicated advice and assistance. Shops such as HMV and WH Smith, along with Supermarket chains like Sainsbury's and Tesco all sell video games, but unlike GAME they don't have dedicated staff with knowledge specific to the field, and certainly don't have the floorspace to stock the same variety of software.
Without a dedicated Video Games retailer out there on the street we would see a massive reduction in the one thing that is the life blood of Video games. Choice.
If there was no GAME on the high street would we even see new and interesting games like Catherine or the niche Ace Combat series on the shelves? or would the big supermarkets and retailers stock the things they knew would sell? There would be a whole shelf full of CoD and FIFA, while lesser games would be buried on the bottom shelf, unseen and unloved.
Go into your local supermarket and you'll see exactly what I'm talking about. With little room to spare you'll see every PS3 or Xbox game they have to offer on a rack that measures, at best, 6ft x 10ft. You won't see Catherine, you won't see Ace Combat, but you'll see a shed load of games that the managers think will sell the best. You can't blame them for doing it, but it would kill smaller game developers if these were the only places you could buy your games.
While i applaud HMV's efforts in the expansion of their games business, both in range and the addition of a pre-owned section, their financial position is even worse than GAME's is purported to be. The only other retailer that could possibly do justice to games may be about to vanish down the plug hole.
You could, of course buy your games online through a website such as Play or Amazon, but some of my fondest memories of games growing up come from seeing a random game on the shelf and buying it on a whim. Loaded and its sequel Re-loaded were two games that i had for the original Playstation, but I only played them because i had seen the first game sitting on a shelf in GAME. If I'd seen it on a list of games on Amazon, i would very likely have skimmed straight past it. Would I have played the hilarious and completely addictive Football game " All-Star Soccer" if I hadn't have picked it up in GAME? probably not, since it was neither FIFA or ISS (Pro Evolution Soccer's predecessor) very few played it, but it had a charm that made me want to play it, and i never regretted buying it.
| Sure, it wasn't "sexy football" but it was fun |
Then of course there's downloadable titles. True, it looks as though the days of the physical game disc are numbered, certainly as the dominant delivery system, but it would be a shame for physical copies of games to disappear completely. Even if downloadable titles were cheaper, as they appear to be looking at Japan's Vita game sales on the PSN, a great number of gamers, myself among them, resist this trend and would always prefer to own the disc than have a downloadable version of the game. You don't get the same "just opened" smell from an online game manual...
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Tuesday, 27 December 2011
Opinion: The Next Generation Of Consoles Shouldn't Need The Internet To Work
I recently read a very interesting article by Mitch Dyer on IGN.com entitled "12 Innovations We Want fromPS4 and XBox 720" and while I agree with a majority of what the author had to say, including a unified Video service, complete online retail and automatic updates, there was one particular point he made that made me extremely worried.
The Internet.
A friend of mine recently went two weeks without even basic access to the Web, and while this is in no way the end of the world (although you'd be pressed to find a 13 year old who would agree) he got by. The reason for that was simple, he had his game saves on his hard drive and could access them whenever he needed to.
I'm no enemy of "the cloud" in fact it's a brilliant idea so long as it's coupled with local data storage, like we currently have with this generations pre-installed hard drives. Sony have already taken the first steps toward cloud storage, any Playstation Plus member can store their game saves in the cloud, but they can also keep those save files on their hard drive. Essentially the Cloud is a back up plan in case the hard drive fails, and the reverse is also true. Extending the application of Cloud storage further is certainly where the future of gaming lies, it would be of great use to be able to back up your DLC and other purchases on the cloud, but limiting consoles entirely to using online saves is short sighted and cuts out a great many people who don't have access to the internet.
"We don't need a hard drive. Let's enter a future where all our games and all our saves live somewhere else, instantly accessible on our next-gen console as well as on associated mobile devices.In an ideal world this would be a fantastic idea. Every console owner on the planet could access their saves wherever they were, whosoever's console they were using. Unfortunately though, we don't live in a utopian world where everyone has reliable access to the one thing that makes this all possible.
The Internet.
I'm no enemy of "the cloud" in fact it's a brilliant idea so long as it's coupled with local data storage, like we currently have with this generations pre-installed hard drives. Sony have already taken the first steps toward cloud storage, any Playstation Plus member can store their game saves in the cloud, but they can also keep those save files on their hard drive. Essentially the Cloud is a back up plan in case the hard drive fails, and the reverse is also true. Extending the application of Cloud storage further is certainly where the future of gaming lies, it would be of great use to be able to back up your DLC and other purchases on the cloud, but limiting consoles entirely to using online saves is short sighted and cuts out a great many people who don't have access to the internet.
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Wednesday, 14 December 2011
The Round-up: Good Dog!
According to the Twitter account of Naughty Dog's creative director Neil Druckmann, the game has already been in development for two years! This makes the fact that they could keep it almost completely under wraps until now even more impressive. Well played Naughty Dog.
During the latest Killer Keyboard podcast we mused over whether this games impressive début trailer could cause it similar problems to those suffered by Dead Island after its début with the reverse time trailer. I can understand the worry, but in all honesty I don't see an issue. Naughty Dog are Sony's premier development studio, they have enough manpower and development experience to ensure that, even with their second team being the primary development team behind the project, whatever they show us now will be a fair example of how the game will work.
With the game reportedly due out next year we don't have much longer to wait until we can play it for ourselves. Probably more than I can say for "I Am Alive"
Said Kojima: "In the summer of 2010, the team made a presentation for me...I realized the game design still wasn't there yet." He continued "As the young staff said to me, they wanted a good game that just felt good moving around, and we would never get that, so I decided to cancel the project."
"But still, we had a lot of things" [already developed] "Motion capture, a lot of good story, the view of the world inside the game, and I wanted to use that somehow. I wanted Rising to be born again, so that's when I decided to contact Platinum Games."
This is the first Metal Gear game to be developed outside of Kojima's own studio but so far on the evidence of the VGA trailer it looks like Raiden should have a decent game behind him when he next draws his sword in anger.
Kid Icarus: Uprising, a game that i had a hands on with earlier in the year, and which caused meto get a nasty cramp in my left hand, will be released on March 23rd. Mario Party 9 goes on sale a little earlier in the month, releasing as it does on March 11th. I have absolutely no idea if either of these games works with the circle pad, you know, the thing that gives you a second control stick that should have been part of the console as standard...
That little niggle not withstanding it turns out that when the circle pad is released in the States (February 7th in case you wondered) it will be a GameStop exclusive. You stupid company Nintendo, why make it an exclusive? Oh, and you'll have to pay an extra $20 for that second stick that should have been included anyway.
Todd Howard mentioned this little peculiarity when, during an interview with Joystiq, the subject turned to bugs: "I think our favourite really is putting the buckets on the heads," he laughed. "It was like day two, and we went, what? Do we fix that? Our lead programmer is pissed and wants to fix it, and I said I'm not sure we should. That's one of those where maybe we leave it in."
Games developers have a sense of humour too!
Probably helps when you've made the most played game of 2011, that was the news that came out of game tracking service Raptr this week. Not surprisingly Modern Warfare 3 was the most played Shooter, FIFA 12 took the Sports prize while Skyrim was the most popular RPG, but the shock comes in the overall category. Despite being released 3 days after the Activision juggernaut, Skyrim still managed to squeeze more play hours out of it's fans.
That's what infinite Dragons and un-ending quest systems can do for you i guess. Congratulations Bethesda.
Continuing on the Playstation theme, the next piece of news will shock none of you. Except maybe for Tarquin Jones from Northampton. SURPRISE TARQUIN! #clearlymadeupname
Here's your UK Top Ten for the week ending December 10th 2011
1- The Elder Scrolls V: Skyrim
2- Call of Duty: Modern Warfare 3
3- Just Dance 3
4- FIFA 12
5- Assassins Creed: Revelations
6- Battlefield 3
7- Professor Layton and The Spectre's Call
8- Saints Row: The Third
9- Uncharted 3: Drake's Deception
10-Mario Kart 7
Not too surprising that the best played game of 2011 is also at number one in the UK. I fully expect to see Skyrim at number one next week too, thanks to the half price Skyrim offer at Game and GameStation. CoD MW3 is at number two thanks to Skyrim's rise from mid-table while Just Dance 3 gets a surprise podium finish ahead of FIFA 12. Another week with no Zumba fitness in the top ten, I must be in Heaven!
Well, thanks for checking in once again, remember to check out the latest episode of the Killer Keyboard Podcast and feel free to contact us either by E-Mail, leaving comments in our stories, or tweeting us your views.
@Killerkeyboard
@RealDaveRoberts
TTFN
The VGA Round-Up
Despite the fact that Spike TV couldn't seemingly be bothered to screen all the award winners at this years Video Game Awards, and while acknowledging my own personal abhorrence for their treatment of living legends such as Mark Hamill, it wouldn't be right to completely ignore an awards ceremony that had as many trailers for new upcoming games as E3.
On a side note, It's worrying that Kojima tweeted yesterday that perhaps he would abandon E3 and make all subsequent announcements at the VGA ceremony from now on, although i think perhaps his tongue was placed firmly in his cheek.
So here's a quick list of the categories and victors at this years Spike TV VGA's
Game of the Year - The Elder Scrolls V: Skyrim
Studio of the Year - Bethesda Game Studios
Character of the year - The Joker – Batman: Arkham City
Video Game Hall of Fame Award - The Legend of Zelda
Gamer God Award - Blizzard Entertainment
Best XBox 360 Game - Batman: Arkham City
Best PS3 Game - Uncharted 3: Drake's Deception
Best Wii Game - The Legend of Zelda: Skyward Sword
Best PC Game - Portal 2
Best Handheld or Mobile Game - Super Mario 3D Land
Best Shooter - Call of Duty: Modern Warfare 3
Best Action Adventure Game - Batman: Arkham City
Best RPG - The Elder Scrolls V: Skyrim
Best Multiplayer - Portal 2
Best Individual Sports Game - Fight Night Champion
Best Team Sports Game - NBA 2K12
Best Driving Game - Forza Motorsport 4
Best Fighting Game - Mortal Kombat
Best Motion Game - The Legend of Zelda: Skyward Sword
Best Indy Game - Minecraft
Best Adapted Video Game - Batman: Arkham City
Best Song in a Game - "Build that Wall (Zia's Theme)" by Darren Korb – Bastion
Best Original Score - Bastion
Best Graphics - Uncharted 3: Drake's Deception
Best Performance by a Human Male - Stephen Merchant as Wheatley – Portal 2
Best Performance by a Human Female - Ellen McLain as GLaDOS – Portal 2
Best Downloadable Game - Bastion
Best DLC - Portal 2
Most Anticipated Game - Mass Effect 3
Gametrailers.Com Trailer of the Year - Assassin's Creed: Revelations – E3 2011 Trailer
EA Sports NFL Blitz Digital Cover Athlete - Ray Rice
We gave a quick breakdown on our thoughts on the winners in episode 17 of the Killer Keyboard podcast if you haven't already, have a listen for our discussion on topics such as, who really should have won the best Human Male award, and why i was disappointed that Fight Night got a gong.
Also, of equal interest to many watching the VGA's were the many trailers that were interspersed throughout the evening. Games such as Metal Gear Rising were re-packaged and duly put back on our radars, while newer titles such as "The Last of Us" and the somewhat controversial Rainbow Six: Patriots were given their débuts.
For the benefit of those of you who didn't or couldn't watch the awards on TV, here's a few of the trailers that ran that night.
Hitman: Absolution
The Last of Us
Tekken Tag Tournament 2
Tony Hawk Pro Skater HD
Command & Conquer: Generals 2
Mass Effect 3
Rainbow 6: Patriots
The Amazing Spider-Man
Transformers: Fall of Cybertron
Fortnite
BioShock Infinite
Metal Gear Rising Revengeance
Darksiders 2
Metal Gear Rising - Revengeance
That'll do for the VGA Round-up, the regular round-up will return soon to cover the rest of what's happened in the last seven days, along with further details on Metal Gear Rising: Revengeance, The Last of Us and news on the most played game of 2011
Until then, happy trails.
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Tuesday, 15 November 2011
The Round-up: Microsoft say "Gaming doesn't have it's head in the clouds (yet)"
Guten Tag, Konichiwa, Bienvenue, welcome and come on in. It's time once again for your semi-regular gaming round-up of the week brought to you by the Game For A Laugh Blog and KillerKeyboard.com.
It's been a strange week all told. England beat Spain 1-0 at Wembley, marking the first time that the Three Lions have beaten the number one team in the world since rankings were publicly printed, Italy has finally seen the back of the Bunga-bunga obsessed playboy prime minister Silvio "shuddupayaface" Berlusconi, and in news closer to this sites roots, MINECRAFT HAS GONE GOLD!!!
"So, yes, Minecraft has gone gold. :D" - @notch
I know, i was shocked too. I guess two years was enough time to work out all the bugs, and it's nice to see that the game is to all intents and purposes "finished", but can a game like Minecraft ever truly be finished? I foresee a long lifespan for the game punctuated by many, many updates (some big, some small) but I don't think that this Gold version of the game will represent the bulk of the finished article. Either way, it'll be fun to play.
In news that will worry no-one, it was revealed today that the Unity game engine will not support Windows 7 phones due to it being a "relatively closed system". According to David Helgason, the CEO of Unity Technologies, the company might be looking at supporting Windows 8 instead.
Not a big loss in the world of mobile gaming, especially in a world where iOS and Android dominate the smart phone market by such a great margin.
There are an awful lot of unhappy Batman fans out there right now, and almost all of them appear to be Xbox owners.
Since the launch of Batman: Arkham City players of the 360 version have complained that they are losing game saves. While some suspect it's to do with the Catwoman DLC, nothing has as of yet been confirmed. Warner Brothers, who published the sequel to Rocksteady's critically acclaimed Batman: Arkham Asylum, have acknowledged the glitch and are asking users for information regarding the circumstances under which the data loss occurred. If you've suffered the loss of Save data in your game you can visit the official forum and fill in the survey to help get to the bottom of all of this.
Talking of DLC, do you remember when games developers used to wait a couple of weeks before announcing any forthcoming DLC? I do, with great fondness. Unfortunately it's not a practice that Ubisoft agree with, since they just announced their first DLC pack for AC: Revelations entitled "Ancestors". The DLC itself is a multiplayer character pack containing 4 unique skins including the Gladiator and The Privateer, each character has their own unique skill set and animations to give more variety to your online play and doesn't go live until December 12th, so at least there's a decent gap from the games release date, but if they knew about it already why not put it in the game to start with?
Oh wait, money. Doh!
In slightly better news for Xbox 360 fans it turns out that a free avatar item is available for a short time to celebrate Microsoft's 10th anniversary in the console business. The Xbox anniversary prop fires streamers and glitter into the air and does nothing else of real worth, but since it's free you can't really complain now, can you?
It's on the avatar marketplace until Saturday, so grab it while it's free and prepare to be underwhelmed...
Staying with the Xbox theme, some news that came out of GDC China this past week after Microsoft's Brian Prince spoke about the role of Cloud gaming in video games today. He stated his belief that OnLive style systems represented the "distant future of gaming in the cloud," mainly due to the high bandwidth required to stream high quality game feeds in real time with minimal slow down. On the subject of Cloud related features coming to the "Xbox platform" Prince remained tight lipped, He did go as far as to promise cloud specific features but wouldn't be drawn further on the subject.
Is it possible that the next Xbox might have some form of OnLive style streaming component? or maybe Microsoft want to emulate Sony's move towards Cloud based game saves? Either way, only time will tell on this one (okay, maybe insider sources as well).
I downloaded the free version of DCUO recently after reporting a 1000% increase in the population in the last round-up, and while it took damn near 8 hours to fully download and install I'm happy to report that the game itself runs smoothly and is easy as pie to pick up.
Apparently I'm not the only one who downloaded the MMO recently, as it was reported at the weekend that DCUO has now attracted 1 million new players since it went F2P. Maybe this was the move they needed to make all along? Now they just need to keep hold of those players...
NINTENDO NEWS!!!
To paraphrase the great Mark Twain, the reports of the 3DS' demise may have been greatly exaggerated.
That's according to a statement from Nintendo that claims the 3DS is well on track to sell more units this year than the original DS did in its first 12 months. That isn't necessarily all good news though, as it was only when the DS Lite was released that DS sales really picked up to a respectable level and then sky rocketed into the "ridiculous-phere". The 3DS might very well sell more units than the DS did in year one, but until they re-jig the console to include a second stick as standard they're doomed to sell a disappointing number year on year.
Moving over to Nintendo's other underwhelming console, Tecmo financial results have revealed that Ninja Gaiden 3: Razors Edge will be released as a launch title for the Wii-U when the system débuts around April 2012. The game on which Razors Edge is based was launched on Xbox 360 and PS3 some time ago...
Finishing up the Nintendo news on a high note, Zelda producer Eiji Aonuma has revealed to GamesRadar that Shigeru Miyamoto has talked about the possibility of bringing old school 2D Zelda games up to date, by giving them the 3D treatment. Assuming the idea is to give them a 3DS or stereoscopic 3D update It's an interesting concept, and is certainly something that would work well for a top down perspective Zelda game such as my favourite, A Link to the Past.
Ban Hammers at the ready, Lock and Load!
It appears that Dice have been busy bees since they got the Battlefield servers working, identifying anyone taking advantage of cheap exploits in the BF3 multiplayer. Wielders of the sacred Hammer of Banning have taken a "zero tolerance policy for cheating," that they find on PC, PS3 and Xbox 360, and so far hundreds of accounts have been deleted. A patch is in the works to remedy the more common exploits as well as common complaints such as flash-lights that are hotter and brighter than the sun itself.
You have been warned.
Would it be a round-up without the weekly look at the top ten best selling games on all platforms? No, probably not, so here it is.
WARNING: This top ten is unsuitable for Gamers with a sensitivity to Zumba Fitness being popular.
1.Call of Duty: Modern Warfare 3
2.The Elder Scrolls 5: Skyrim
3.Battlefield 3
4.FIFA 12
5.Just Dance 3
6.Uncharted 3: Drake's Deception
7.Moshi Monsters: Moshling Zoo
8.Batman: Arkham City
9.Zumba Fitness
10.Wii Party
I have no earthly idea what a Moshi monster is, but the fact it sold more than Zumba means it's okay by me. CoD:MW3 is, unsurprisingly at the top of the mountain this week after setting an all time Video Games sales record that surpassed that of 2010's MW2. Skyrim bats clean up while BF3 manages a creditable 3rd place this week.
FIFA is an unstoppable juggernaut and somehow manages to hang around in the 4th champions league qualifying spot and Batman come up a little short at number 8 on the list, just below the aforementioned Moshi Monsters.
Anyone reading this who has bought a copy of Zumba fitness should hang their heads in shame, Bad consumer, naughty consumer, did you do this?!
Right then, I'm off before I lose all hope for humanity. Maybe the Mayans were right, and it's Zumba that will end civilisation as we know it...
"So, yes, Minecraft has gone gold. :D" - @notch
I know, i was shocked too. I guess two years was enough time to work out all the bugs, and it's nice to see that the game is to all intents and purposes "finished", but can a game like Minecraft ever truly be finished? I foresee a long lifespan for the game punctuated by many, many updates (some big, some small) but I don't think that this Gold version of the game will represent the bulk of the finished article. Either way, it'll be fun to play.
Not a big loss in the world of mobile gaming, especially in a world where iOS and Android dominate the smart phone market by such a great margin.
Since the launch of Batman: Arkham City players of the 360 version have complained that they are losing game saves. While some suspect it's to do with the Catwoman DLC, nothing has as of yet been confirmed. Warner Brothers, who published the sequel to Rocksteady's critically acclaimed Batman: Arkham Asylum, have acknowledged the glitch and are asking users for information regarding the circumstances under which the data loss occurred. If you've suffered the loss of Save data in your game you can visit the official forum and fill in the survey to help get to the bottom of all of this.
Oh wait, money. Doh!
It's on the avatar marketplace until Saturday, so grab it while it's free and prepare to be underwhelmed...
Staying with the Xbox theme, some news that came out of GDC China this past week after Microsoft's Brian Prince spoke about the role of Cloud gaming in video games today. He stated his belief that OnLive style systems represented the "distant future of gaming in the cloud," mainly due to the high bandwidth required to stream high quality game feeds in real time with minimal slow down. On the subject of Cloud related features coming to the "Xbox platform" Prince remained tight lipped, He did go as far as to promise cloud specific features but wouldn't be drawn further on the subject.
Is it possible that the next Xbox might have some form of OnLive style streaming component? or maybe Microsoft want to emulate Sony's move towards Cloud based game saves? Either way, only time will tell on this one (okay, maybe insider sources as well).
Apparently I'm not the only one who downloaded the MMO recently, as it was reported at the weekend that DCUO has now attracted 1 million new players since it went F2P. Maybe this was the move they needed to make all along? Now they just need to keep hold of those players...
To paraphrase the great Mark Twain, the reports of the 3DS' demise may have been greatly exaggerated.
That's according to a statement from Nintendo that claims the 3DS is well on track to sell more units this year than the original DS did in its first 12 months. That isn't necessarily all good news though, as it was only when the DS Lite was released that DS sales really picked up to a respectable level and then sky rocketed into the "ridiculous-phere". The 3DS might very well sell more units than the DS did in year one, but until they re-jig the console to include a second stick as standard they're doomed to sell a disappointing number year on year.
Moving over to Nintendo's other underwhelming console, Tecmo financial results have revealed that Ninja Gaiden 3: Razors Edge will be released as a launch title for the Wii-U when the system débuts around April 2012. The game on which Razors Edge is based was launched on Xbox 360 and PS3 some time ago...
Finishing up the Nintendo news on a high note, Zelda producer Eiji Aonuma has revealed to GamesRadar that Shigeru Miyamoto has talked about the possibility of bringing old school 2D Zelda games up to date, by giving them the 3D treatment. Assuming the idea is to give them a 3DS or stereoscopic 3D update It's an interesting concept, and is certainly something that would work well for a top down perspective Zelda game such as my favourite, A Link to the Past.
It appears that Dice have been busy bees since they got the Battlefield servers working, identifying anyone taking advantage of cheap exploits in the BF3 multiplayer. Wielders of the sacred Hammer of Banning have taken a "zero tolerance policy for cheating," that they find on PC, PS3 and Xbox 360, and so far hundreds of accounts have been deleted. A patch is in the works to remedy the more common exploits as well as common complaints such as flash-lights that are hotter and brighter than the sun itself.
You have been warned.
WARNING: This top ten is unsuitable for Gamers with a sensitivity to Zumba Fitness being popular.
1.Call of Duty: Modern Warfare 3
2.The Elder Scrolls 5: Skyrim
3.Battlefield 3
4.FIFA 12
5.Just Dance 3
6.Uncharted 3: Drake's Deception
7.Moshi Monsters: Moshling Zoo
8.Batman: Arkham City
9.Zumba Fitness
10.Wii Party
I have no earthly idea what a Moshi monster is, but the fact it sold more than Zumba means it's okay by me. CoD:MW3 is, unsurprisingly at the top of the mountain this week after setting an all time Video Games sales record that surpassed that of 2010's MW2. Skyrim bats clean up while BF3 manages a creditable 3rd place this week.
FIFA is an unstoppable juggernaut and somehow manages to hang around in the 4th champions league qualifying spot and Batman come up a little short at number 8 on the list, just below the aforementioned Moshi Monsters.
Anyone reading this who has bought a copy of Zumba fitness should hang their heads in shame, Bad consumer, naughty consumer, did you do this?!
Right then, I'm off before I lose all hope for humanity. Maybe the Mayans were right, and it's Zumba that will end civilisation as we know it...
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