Tuesday 15 November 2011

The Round-up: Microsoft say "Gaming doesn't have it's head in the clouds (yet)"

Guten Tag, Konichiwa, Bienvenue, welcome and come on in. It's time once again for your semi-regular gaming round-up of the week brought to you by the Game For A Laugh Blog and KillerKeyboard.com.


It's been a strange week all told. England beat Spain 1-0 at Wembley, marking the first time that the Three Lions have beaten the number one team in the world since rankings were publicly printed, Italy has finally seen the back of the Bunga-bunga obsessed playboy prime minister Silvio "shuddupayaface" Berlusconi, and in news closer to this sites roots, MINECRAFT HAS GONE GOLD!!!

"So, yes, Minecraft has gone gold. :D" - @notch

I know, i was shocked too. I guess two years was enough time to work out all the bugs, and it's nice to see that the game is to all intents and purposes "finished", but can a game like Minecraft ever truly be finished? I foresee a long lifespan for the game punctuated by many, many updates (some big, some small) but I don't think that this Gold version of the game will represent the bulk of the finished article. Either way, it'll be fun to play.


In news that will worry no-one, it was revealed today that the Unity game engine will not support Windows 7 phones due to it being a "relatively closed system". According to David Helgason, the CEO of Unity Technologies, the company might be looking at supporting Windows 8 instead.

Not a big loss in the world of mobile gaming, especially in a world where iOS and Android dominate the smart phone market by such a great margin.


There are an awful lot of unhappy Batman fans out there right now, and almost all of them appear to be Xbox owners.

Since the launch of Batman: Arkham City players of the 360 version have complained that they are losing game saves. While some suspect it's to do with the Catwoman DLC, nothing has as of yet been confirmed. Warner Brothers, who published the sequel to Rocksteady's critically acclaimed Batman: Arkham Asylum, have acknowledged the glitch and are asking users for information regarding the circumstances under which the data loss occurred. If you've suffered the loss of Save data in your game you can visit the official forum and fill in the survey to help get to the bottom of all of this.


Talking of DLC, do you remember when games developers used to wait a couple of weeks before announcing any forthcoming DLC? I do, with great fondness. Unfortunately it's not a practice that Ubisoft agree with, since they just announced their first DLC pack for AC: Revelations entitled "Ancestors". The DLC itself is a multiplayer character pack containing 4 unique skins including the Gladiator and The Privateer, each character has their own unique skill set and animations to give more variety to your online play and doesn't go live until December 12th, so at least there's a decent gap from the games release date, but if they knew about it already why not put it in the game to start with?

Oh wait, money. Doh!


In slightly better news for Xbox 360 fans it turns out that a free avatar item is available for a short time to celebrate Microsoft's 10th anniversary in the console business. The Xbox anniversary prop fires streamers and glitter into the air and does nothing else of real worth, but since it's free you can't really complain now, can you?

It's on the avatar marketplace until Saturday, so grab it while it's free and prepare to be underwhelmed...

Staying with the Xbox theme, some news that came out of GDC China this past week after Microsoft's Brian Prince spoke about the role of Cloud gaming in video games today. He stated his belief that OnLive style systems represented the "distant future of gaming in the cloud," mainly due to the high bandwidth required to stream high quality game feeds in real time with minimal slow down. On the subject of Cloud related features coming to the "Xbox platform" Prince remained tight lipped, He did go as far as to promise cloud specific features but wouldn't be drawn further on the subject.

Is it possible that the next Xbox might have some form of OnLive style streaming component? or maybe Microsoft want to emulate Sony's move towards Cloud based game saves? Either way, only time will tell on this one (okay, maybe insider sources as well).


I downloaded the free version of DCUO recently after reporting a 1000% increase in the population in the last round-up, and while it took damn near 8 hours to fully download and install I'm happy to report that the game itself runs smoothly and is easy as pie to pick up.

Apparently I'm not the only one who downloaded the MMO recently, as it was reported at the weekend that DCUO has now attracted 1 million new players since it went F2P. Maybe this was the move they needed to make all along? Now they just need to keep hold of those players...


NINTENDO NEWS!!!

To paraphrase the great Mark Twain, the reports of the 3DS' demise may have been greatly exaggerated.

That's according to a statement from Nintendo that claims the 3DS is well on track to sell more units this year than the original DS did in its first 12 months. That isn't necessarily all good news though, as it was only when the DS Lite was released that DS sales really picked up to a respectable level and then sky rocketed into the "ridiculous-phere". The 3DS might very well sell more units than the DS did in year one, but until they re-jig the console to include a second stick as standard they're doomed to sell a disappointing number year on year.

Moving over to Nintendo's other underwhelming console, Tecmo financial results have revealed that Ninja Gaiden 3: Razors Edge will be released as a launch title for the Wii-U when the system débuts around April 2012. The game on which Razors Edge is based was launched on Xbox 360 and PS3 some time ago...

Finishing up the Nintendo news on a high note, Zelda producer Eiji Aonuma has revealed to GamesRadar that Shigeru Miyamoto has talked about the possibility of bringing old school 2D Zelda games up to date, by giving them the 3D treatment. Assuming the idea is to give them a 3DS or stereoscopic 3D update It's an interesting concept, and is certainly something that would work well for a top down perspective Zelda game such as my favourite, A Link to the Past.



Ban Hammers at the ready, Lock and Load!

It appears that Dice have been busy bees since they got the Battlefield servers working, identifying anyone taking advantage of cheap exploits in the BF3 multiplayer. Wielders of the sacred Hammer of Banning have taken a "zero tolerance policy for cheating," that they find on PC, PS3 and Xbox 360, and so far hundreds of accounts have been deleted. A patch is in the works to remedy the more common exploits as well as common complaints such as flash-lights that are hotter and brighter than the sun itself.

You have been warned.



Would it be a round-up without the weekly look at the top ten best selling games on all platforms? No, probably not, so here it is.

WARNING: This top ten is unsuitable for Gamers with a sensitivity to Zumba Fitness being popular.

1.Call of Duty: Modern Warfare 3
2.The Elder Scrolls 5: Skyrim
3.Battlefield 3
4.FIFA 12
5.Just Dance 3
6.Uncharted 3: Drake's Deception
7.Moshi Monsters: Moshling Zoo
8.Batman: Arkham City
9.Zumba Fitness
10.Wii Party

I have no earthly idea what a Moshi monster is, but the fact it sold more than Zumba means it's okay by me. CoD:MW3 is, unsurprisingly at the top of the mountain this week after setting an all time Video Games sales record that surpassed that of 2010's MW2. Skyrim bats clean up while BF3 manages a creditable 3rd place this week.

FIFA is an unstoppable juggernaut and somehow manages to hang around in the 4th champions league qualifying spot and Batman come up a little short at number 8 on the list, just below the aforementioned Moshi Monsters.

Anyone reading this who has bought a copy of Zumba fitness should hang their heads in shame, Bad consumer, naughty consumer, did you do this?!

Right then, I'm off before I lose all hope for humanity. Maybe the Mayans were right, and it's Zumba that will end civilisation as we know it...

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